- Readers and books
Graphic novels and illustrated books for children who learn visually
Not every reader falls in love with a book through pages of plain text. Some children are drawn in by expressive illustrations, exciting layouts, puzzles to solve or stories that move quickly from one scene to the next.
Graphic novels, visual stories and illustrated non-fiction offer a different way into reading. With artwork, dialogue, panels and interactive elements working alongside the words, these formats can help readers follow the action, explore new ideas and build confidence as they discover the kinds of books they enjoy.
Whether your child loves myths and legends, mysteries, fascinating facts or creating their own stories, Usborne’s range of graphic novels and visual books offers plenty of opportunities to explore reading in a fresh and engaging way.
Start with graphic novels of classic stories
Graphic novels can be a wonderful introduction to classic tales, bringing well-known stories to life through dynamic artwork, expressive characters and accessible storytelling.
For readers who enjoy myths, legends and epic adventures, Adventures of Thor Graphic Novel, Adventures of King Arthur Graphic Novel and The Adventures of Robin Hood Graphic Novel offer exciting retellings filled with heroes, challenges and unforgettable characters. The comic-style format makes these classic adventures feel immediate and accessible, while still introducing readers to stories that have been enjoyed for generations.
For those who enjoy mystery, suspense and gothic adventures, The Hound of the Baskervilles, Dracula and Alice in Wonderland Graphic Novel provide visually engaging ways to discover famous literary worlds. These adaptations can be a great choice for readers who are curious about classic stories but may prefer a more illustrated approach.
Graphic novels are not simply a stepping stone towards traditional novels, they are a format with their own unique storytelling style. The combination of images and words encourages readers to notice details, interpret expressions and understand how scenes work together.
Add puzzle stories for interactive momentum
Some readers enjoy books that invite them to take part in the adventure. Puzzle stories combine reading with problem-solving, giving children clues to follow, challenges to complete and plenty of reasons to keep turning the pages.
Puzzle Slug and the Cosmic Stench of Doom is a funny, action-packed puzzle adventure for ages 6+ that combines a silly space story with puzzles and challenges. With a playful tone and plenty of visual details to explore, it is a great choice for readers who enjoy games, jokes and interactive elements alongside a story.
Another exciting puzzle adventure is Supersquirrel and the Crazy Rain Maker. This action-filled story encourages readers to follow clues and solve challenges as the adventure unfolds. It is ideal for children who enjoy problem-solving and want their reading experience to feel active and engaging.
Puzzle books can be especially appealing for readers who enjoy having something to investigate. Rather than simply following a story from beginning to end, they become part of the experience, making choices, spotting details and solving problems along the way.
Explore real places through comic-style non-fiction
For readers who prefer facts, discoveries and real-world adventures, illustrated non-fiction can be a fantastic way to explore new subjects.
The 24 Hours in a Castle, 24 Hours in the Stone Age, 24 Hours on the Moon, 24 Hours in the Wilderness, 24 Hours under the Ocean and 24 Hours in Antarctica books use lively illustrations and a comic-style approach to take readers inside fascinating environments.
From exploring life in a medieval castle to discovering what happens beneath the ocean or across frozen landscapes, these books combine facts with storytelling to make learning feel like an adventure.
This format can work particularly well for children who enjoy browsing, dipping into different sections or discovering surprising details. A reader might start with a single illustration, caption or fact, then gradually become absorbed in the bigger story of the place, time or environment they are exploring.
Let readers create their own comics
Reading and creating stories often go hand in hand. For children who love drawing, inventing characters or making up jokes, creating their own comics can be a brilliant way to explore how stories work.
Write and Draw Your Own Comics is part of the Usborne Write Your Own series for ages 7+. It encourages young creators to develop their own ideas using writing prompts, word lists, illustrations and practical tips for designing comic strips.
From planning characters and creating exciting scenes to experimenting with speech bubbles and expressions, this book helps readers see that stories are something they can make as well as enjoy. For children who naturally communicate through pictures, jokes or imaginative ideas, creating comics can make storytelling feel more approachable and rewarding.
Which visual book should you choose first?
The best visual book for your child will depend on what captures their imagination.
If they enjoy myths, legends and heroic adventures, start with a graphic novel such as Adventures of Thor Graphic Novel, Adventures of King Arthur Graphic Novel or The Adventures of Robin Hood Graphic Novel.
For readers who enjoy mystery, spooky settings or classic stories, The Hound of the Baskervilles, Dracula or Alice in Wonderland Graphic Novel offer atmospheric adventures with plenty of visual detail.
If they love solving problems and discovering clues, try Puzzle Slug and the Cosmic Stench of Doom or Supersquirrel and the Crazy Rain Maker for a reading experience that combines stories with puzzles and challenges.
For curious readers who prefer facts, real places and fascinating discoveries, the 24 Hours In... series offers an exciting way to explore history, science and the natural world through comic-style illustrations.
And for those who would rather create than simply read, Write and Draw Your Own Comics gives them the tools to bring their own ideas to life.
A new way to discover the joy of reading
For some children, finding the right book is not about having fewer words, it is about discovering a format that welcomes them in.
Graphic novels, illustrated non-fiction, puzzle stories and creative books all offer different ways to engage with reading. Pictures can reveal extra details, panels can build excitement, puzzles can encourage curiosity and facts can spark new interests.
When a book feels enjoyable and accessible, reading becomes something to look forward to. Whether your child is discovering classic adventures, exploring real-world wonders or creating stories of their own, visual books can open the door to a lifetime of reading.
Find the perfect visual book for your child with Usborne’s collection of graphic novels, illustrated books and interactive stories to find an engaging new way into reading.
Featured in this article
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The Adventures of Robin Hood Graphic NovelAge: 7+£9.99 -
Adventures of King Arthur Graphic NovelAge: 7+£9.99 -
Alice in Wonderland Graphic NovelAge: 7+£9.99 -
Adventures of Thor Graphic NovelAge: 7+£9.99 -
DraculaAge: 8+£9.99 -
The Hound of the BaskervillesAge: 7+£9.99 -
24 Hours in AntarcticaAge: 7+£7.99 -
Write and Draw Your Own ComicsAge: 7+£9.99 -
24 Hours under the OceanAge: 7+£7.99 -
24 Hours in the WildernessAge: 7+£7.99 -
24 Hours on the MoonAge: 7+£8.99 -
Supersquirrel and the Crazy Rain MakerAge: 6+£5.99 -
24 Hours in the Stone AgeAge: 7+£8.99 -
24 Hours in a CastleAge: 7+£8.99 -
Puzzle Slug and the Cosmic Stench of DoomAge: 6+£7.99